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Foundations of Physically Based Modeling and Animation

Foundations of Physically Based Modeling and Animation

DONALD H. HOUSE and JOHN C. KEYSER

Mathematics for Computer Graphics and Game Programming

Mathematics for Computer Graphics and Game Programming

D. P. Kothari & PhD & G. K. Awari & D. D. Shrimankar & A. R. Bhende

Collision Detection in Interactive 3D Environments

Collision Detection in Interactive 3D Environments

Gino van den Bergen

Category: Visualizations

Applying Color Theory to Digital Media and Visualization

Applying Color Theory to Digital Media and Visualization

Theresa-Marie Rhyne

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