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Practical Rendering and Computation with Direct3D 11

Practical Rendering and Computation with Direct3D 11

Jason Zink & Matt Pettineo & Jack Hoxley

Zero Trust Networks

Zero Trust Networks

Evan Gilman and Doug Barth

Foundations of Physically Based Modeling and Animation

Foundations of Physically Based Modeling and Animation

DONALD H. HOUSE and JOHN C. KEYSER

Trust in Computer Systems and the Cloud

Trust in Computer Systems and the Cloud

Mike Bursell

Publisher: Copyright © 2019 by Mercury Learning and Information LLC.

Optimization Using Linear Programming

Optimization Using Linear Programming

A.J. Meitei and Veena Jain

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